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DX11 STOP SPRITE
Stops the specified sprite from animating.
A frame to switch the display of the sprite to can optionally be set.
Calling this function for a sprite that isn't currently playing an animation, or one that isn't animated at all, will
still set the given frame if specified.
DX11 STOP SPRITE sprite, [frame]
sprite Dword The sprite to stop the animation of.
[Optional] frame Dword A frame to switch to after stopping the sprite's animation. If omitted the sprite will stop at the frame it is currently on.
This function does not return a value.
SPRITE Functions Menu
DX11 Function Categories
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